Whoremonger – Act 2 – Version 2.00 [Turning Tricks]
Whoremonger is a story about redemption and new beginnings.
It’s a story about a protagonist who has suffered a serious injustice and who has lost almost everything in his life.
Where does he go from here?
Who is he?
What kind of person will he become, after realizing that living a “normal” life did not protect him from injustice,
heartache and misery.
In Whoremonger, you can help him decide what path to walk,
as he starts life over and searches for something special in his life.
Date: 08.06.2024
Language: English
Version: 2.00
Censored: No
1. Extract and run.
Chapter 2.0 Beta:
File Size – 861 MB
950 New Static Images
13 Animations (another 900+ renders)
43 new Gallery images
(plus 2 new Easter Eggs for this update – I’ll add a lot more in the next release)
21 new scenes (covering just about a week)
17 new audio files (music and SFX)
6000+ lines of code
26800 words of dialogue
This is my first attempt at real animations. They will get better over time, I am sure.
Introduced the first cross-over characters. From now on, characters you named in any of my VN’s will be remembered in any other VN I make. So when I have them cross-over, the game will remember what you named them.
Note about Crossover Characters – Ren’py allows developers to add what is called multi-persistent variables that will be saved and accessible by any game or VN the developer wants. This makes it possible to play game A, for example, and then when you play their new game B, any characters that have crossed over will retain their names and any other stats the developer sets. This data is located in the same area of your AppData folder where all Ren’py games keep their saves. It’s in a sub-folder labeled “persistent”. So if you regularly clean out the Ren’py saves folder, you want to leave that persistent directory alone, otherwise you will lose this feature and then be forced to rename characters in new games (or be stuck with their defaults).
Started updating the side images again. All the characters being featured in this release have been updated. Characters from Act I will be updated for the next release.
Corrected some coding used by Ren’py’s Self-Voicing feature. The Game UI in the upper left will no longer be read and character descriptions such as Thinking and Whispering are formatted better and don’t get duplicated by the self-voicing feature.